Maya is a multiplatform expert, Culture Hacker and emerging technology aficionado who applies the power of narrative, branding and MarComm to world-changing ideas. She holds a wealth of experience from different media and technology silos. Her early career spanned film, video games and multiplatform productions. She worked on projects for leading gaming companies such as Ubisoft, EA, Vivendi and Activision. Maya later worked in product development for clients such as the Chopra Center and Harpo Productions.
WITH GROUPS CREATING PROGRAMS TO ENCOURAGE FEMALES TO CONSIDER STEM, WHAT IS THE BIGGEST BARRIER TO ENTRY THAT IS STILL PREVALENT TODAY?
I believe it's less and less about the barrier of entry and more about keeping women in STEM jobs, creating diverse working environments that support women and all other minorities, having great mentors and helping them climb the ladders, get into the C-SUITE and have support on the highest levels.
WHAT OR WHO INSPIRES YOU?
Marginalized communities that keep their hope, their fighting and stand for all people having a fulfilling and self-actualizing life.
WHAT IS YOUR PROUDEST MOMENT/ACCOMPLISHMENT?
Perhaps I am still looking for this proudest moment as I am in the midst of building a new startup - but my proudest moment is getting my series of narrative articles out and published.